The path of a knight will always continue...as the door to a new evolution is opened! Ride! Exculpate the Blaster!
copyright: that is MY chant and i dont want any of u people robbin' it >.>
[CONT](Hand):If you do not have a Grade 3 «Royal Paladin» vanguard, you cannot normal ride this card.
[CONT](VC):If you do not have a card named "Blaster Blade" in your soul, this unit cannot attack.
[AUTO]:When this card is placed on (RC), retire it.
[ACT](VC):[Counter Blast (3)] Until end of turn, this unit battles every unit on your opponent's field in one attack.
[AUTO](VC):When this unit attacks, put all cards other than "Blaster Blade" from your soul into your drop zone, and this unit gets [Power]+2000 for each cards placed in the drop zone with this effect until end of that battle.
[AUTO](VC):At the beginning of the close step of the battle that this unit attacked, choose one card named "Blaster Blade" from your soul or drop zone, ride it as [Rest], and put all cards from your soul into your drop zone.
well its been a while since i did my last {discuss} topic (forgot
)
ok...this card is really awesome as it allows u to atk all the opp rear guards but on the flipside...it (like it should) has its restrictions. first off u NEED blaster blade in the soul for this card to be able to atk. there are many ways of doin this such as dream painter, gancelot, barcgal,etc. as long as u have blaster blade in soul there is nothing too much to worry about except...will u live to use him? can u use him properly? and when is the best time to use him? those questions should be asked to urself to get a clear image of the situation and take advantage of to the best of ur ability. and the last part...''when u atk...send all cards to the soul and ride blaster blade from the soul''. this is where it gets tough. your now left with a 9k vg and will have to get through your opp next atks. if u live most likely you opp hand will be burned just to make a decent 3 atks lol. i also wanna note that when u ride blaster blade ontop of exulpate via its effect...u CAN use its cb...which will be very rare to see anyone do that since
1. the rears will be killed unless guarded and
2. u most likely wont have 2 cb left lol.
(ive done it once when the opp decided to guard his rear thunder break -_- but i had 5 cb free....3 for exculpate...2 for BB so iwent ahead and killed it)
seeing as how some people use this card its not just a ''final turn'' type card as most people think. it is also a very good way to clear ur opp hand to recover lost rears in battle. and i hate this part but...its also very effective at ENDING...and i do mean ENDING the strategy of aqua force
.that doesnt mean use exculpate against my aqua force or ima flip the table >.>. aqua force is a clan that uses the power in hand to atk up to 5 times so u will kill the hand and almost guarantee ur win (unless ur going a pro at the clan....im still working on hand advantage). though its not the case for some deck such as OTT. with OTT always drawing cards and keeping good hand advantage this card doesnt put enough pressure to completely kill the hand as it would with others...but can be effective at killing a big number of cards.....so timing with this card is very important.
ALWAYS use this card when u feel its best. keep track of ur opp hand number and take advantage of the hand and kill the rears then...when the opp will have to waste the hand to recover.
later
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neos #1